Filed under: ParticipatoryDesign

Designing the Innovations Lab Space

We had great results with a crowdsourced logo for the Innovations Lab (see http://facebook.com/kosovoinnovations for that!).

So I thought I would at least put up the design of the Innovations Lab for feedback here. I asked for and got some great design ideas on my own facebook page a couple of weeks ago. Based on that, and recommendations of better-people-than-I at UNICEF, we have come up with a tentative plan for the new Innovations Lab space. We would love feedback, and of course, attached is a a Google Sketch Up file to mess around with if you please!
Uilk_sketchup1
(Notes: It is only to rough scale. Colors are a bit random, and the long table's top will probably not be glass. The chairs will certainly not be bright yellow either!)

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The idea is that the long table space will be filled with computers. Two at each end (the table probably won't be rectangular, but I couldn't find a suitable non-recangular table in the Sketchup Galleries), and then a series of four to five desktop computers side by side on the right hand side. The other side will be empty, to be occupied by people doing desk work (Arduinos anyone?) or working on laptops. There will also be a couple of cabinets that we haven't figured out where to put yet, and we are working hard to make sure the areas painted red in the pictures are covered with whiteboard paint (something like http://ideapaint.com).

Anyways, enjoy the pic, and give us feedback if you have some. (And soon too, we are gearing up quite rapidly).

 

 

Click here to download:
UILK_Sketchup.skb (1.8 MB)

Leaving the youth in "youth"

I was speaking with a Kosovar colleague about the Innovations Lab By Youth For Youth projects, and he presented an interesting challenge for us to think about.

Whenever you get "youth" together in a context of projects, proposals, social change, or speaking to possible donors, there is a danger that they lose their youthful vigor.

The colleague pointed out that if he were (still) a young Kosovar trying to design an innovative project, he would organize a text-bombing campaign where a politician's phone would constantly ring with text messages coming from all sorts of different young people. He thought this would let youth vent innovatively, but also point out the incredible communications costs a politician's phone is associated with (especially compared to average Kosovo salary etc.)

And at the same time, he told me that he would be extremely surprised if youth in the Innovations Lab came up with an idea like this. It reeks of youthful vigor, and a fondness for pranks. But whenever you get youth in a room and have them think about projects, even innovative projects, they tend to think more straightforwardly, by the books so to speak. They forget their needs sometimes, their creativity at other times.

This is highly related to the problem in participatory design where "participants absorb the values of the design team to such an extent that they lose touch with the requirements of users not involved in the design process.1" It is one of many in participatory design. But since my colleague (who has worked with plenty of projects with Kosovar youth) explicitly pointed to this one, we will thinking about how to avoid it in the Innovations Lab. Any hints from projects before, or thoughts in general, are welcome in the comments.

[1] - Designing for social justice - people, technology, learning; page 23, under "Doing participatory design."